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Schedule as of May 2026 - subject to change

Default Time Zone is EDT - Eastern Daylight Time


Friday July 31, 2026 5:15pm - 6:00pm EDT
In automotive audio, sound design plays a key role in defining brand identity and perceived quality. At the same time, development is constrained by long approval cycles, tight timelines, and the need for high consistency from early concept phases to series production. This workshop presents a holistic workflow, combining state-of-the-art Active Noise Control algorithms and vast Sound Design capabilities into a seamless, production-ready process.
The workshop focuses on the integration of m|klang® e by Müller-BBM, a software framework for Active Noise Control and Sound Synthesis, with Max by Cycling ’74, a widely adopted visual programming environment used by sound designers and digital media creatives. Together, these tools enable designers and engineers to collaborate within a shared environment, starting at the earliest creative stages, continuing through in-vehicle tuning and production deployment, seamlessly reiterating these steps as many times as necessary.
Realistic vehicle behavior can be made available within the early stage design process by replaying recorded vehicle signals (e.g., CAN traces), connecting to NVH simulators, or interfacing directly with a vehicle. This allows both the acoustic content and the associated control logic to be designed and evaluated under realistic operating conditions.
Acoustic consistency is ensured across all development stages; the same sound behavior heard on a laptop during design is reproduced in the target hardware in the vehicle. The workflow further supports live in-vehicle tuning and the generation of production datasets, including post-production sound updates via software or over-the-air deployment.
Speakers
Friday July 31, 2026 5:15pm - 6:00pm EDT
Hall C

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